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Ken levine system shock 1
Ken levine system shock 1







ken levine system shock 1 ken levine system shock 1

“You have a pretty good sense of how to do it and what you’re going to get out of it,” Levine said. Figuring out how machine guns are going to work in a game is easy. Levine explained to the Georgia Straight that he’s challenged by trying to do things in games that haven’t been done before. Infinite’s protagonist is a disgraced Pinkerton agent named Booker DeWitt, who travels to the floating city of Columbia on a mission to rescue a woman named Elizabeth. But despite the title of the game, developed for PlayStation 3, Windows, and Xbox 360, this is no sequel. But it was 2007’s BioShock, with its crumbling underwater empire, Rapture, and its haunting story inspired by the philosophy of Ayn Rand, that exemplifies his ambition.īioShock Infinite, released today (March 26), is equally aspiring. Levine’s resume includes work on 1998’s Thief: The Dark Project and 1999’s System Shock 2, two video games that helped establish the modern interactive medium. “I’d rather go after something that’s ambitious and fail than do the same thing annually,” said the game designer and cofounder of Irrational Games, on the phone from London, England.









Ken levine system shock 1